As it turned out,, very hard! We were unfamiliar with its gunnery mechanism, and we had 1 gun in a turret, they had 3 guns each side in fixed ports. If we had known the strategy involved and practiced, we might have avoided their broadsides, stayed in their beam and popped them into submission! But instead,, our ships were each one sunk and our new recruits taken hostage by pirates!
I followed at a distance as the pirates took their captives back to the secret Scoundrel Island, and landed on the far side to watch them closely. Cornelius was there already planning the next move, so I snuck forward to observe for him.
COULD be a victory, but not if you are staring skyward at the soaring banking spitting flying machine and waxing poetic. I was quickly outmaneuvered by the experienced pirates. Too close for me to engage well, and being separated, I knew the end 8 minutes before it actually happened. But I did have one smart thought, and for a doll that is doing pretty good. I backed up into the bottle neck, deciding that the ship that would block theirs, would be my own. It worked! The plan was a success, stopping them from returning to prevent the rescue,, till they pulled along both sides of the Shutterclunk, and blew her sides out.
So,, here I am, finishing this on the bottom of the Blake Sea. The pirates have some familiarity with clockwork people, and are circling, dropping explosives into the water. I shall have quite a long walk to Crab Key, through seaweed and shark infested brine, but all was not lost. We had utilized our three new vehicles, effectively, if not successfully. We had given our new RCAF its first outing, and though it had not won, it had survived to fight another day, a little smarter, for the next time we meet the Scoundrels. Much to plan when we regroup! But, for now, there is resting on the very bottom, back against your ship, feeling the warm currents flow though your wool uniform,, and waiting,, waiting...